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Exhibit no. 9,113Acc. 2026.9113
Trio weekly The Snail Wills IT!
Rust server · in the archive since 13 September 2026
Online 157.85.86.54:26974 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep18:08 24 Sep18:08 29 Sep03:45 2 Oct18:24 4 Oct03:36 24 Oct20:14
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:15 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202620:14 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct 202603:36 UTC25d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 20.7 days
- Players before
- 1
-
Fri 2 Oct 202618:24 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
-
Tue 29 Sep 202603:45 UTC30d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.6 days
- Players before
- 0
-
Thu 24 Sep 202618:08 UTC34d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 4.4 days
- Players before
- 0
-
Thu 17 Sep 202618:08 UTC41d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Trio weekly The Snail Wills IT! mean?
You can see the tags Trio weekly The Snail Wills IT! publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Trio weekly The Snail Wills IT!?
The Rust Server History lists that feature Trio weekly The Snail Wills IT! are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Does Trio weekly The Snail Wills IT! run smoothly?
Across the last 48 hours it averaged 120 server fps; the low was 92. As many as 74,695 entities were in the world: buildings, deployables and the rest. Up to 5,134 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Trio weekly The Snail Wills IT! run?
Rust network protocol 2635 and build 168909 is the build Trio weekly The Snail Wills IT! runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Trio weekly The Snail Wills IT! online, and how reliable is it?
At this moment Trio weekly The Snail Wills IT! is online. The uptime it reports puts the last restart at about 4 days 7 hours ago. 101 of 168 hours, or 60% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Trio weekly The Snail Wills IT! located?
There is no region published by Trio weekly The Snail Wills IT!. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 157.85.86.54:26974 as the address.
Wipe history
What does wipe day look like on Trio weekly The Snail Wills IT!?
1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Trio weekly The Snail Wills IT!?
There is no next wipe to predict on Trio weekly The Snail Wills IT!, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 9 hours ago its current world was made.
Player record
How does Trio weekly The Snail Wills IT! rank against other Rust servers?
The last seven days of player hours place Trio weekly The Snail Wills IT! at #9,113, among the top 41% of all ranked servers.
How busy is Trio weekly The Snail Wills IT!?
Of its 75 slots, Trio weekly The Snail Wills IT! currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 05:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on Trio weekly The Snail Wills IT!?
No gather rate is stated in the name of Trio weekly The Snail Wills IT!. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Trio weekly The Snail Wills IT! run?
A procedural map of size 3,700 with seed 1255754510 is what Trio weekly The Snail Wills IT! runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join Trio weekly The Snail Wills IT!?
Press F1 in Rust to open the console, then enter client.connect 157.85.86.54:26974 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.