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Exhibit no. 9,079Acc. 2026.9079

312c

Rust server · in the archive since 17 September 2026

Online 157.85.86.244:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#9,079top 41%
Last wipe3d agoSat 24 Oct, 21:31 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 02:00 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202620:52 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202606:29 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    22.6 days
    Players before
    0
  3. Fri 18 Sep 202616:48 UTC39d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

18.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 312c mean?

The game's server browser reads these tags published by 312c: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 312c?

The Rust Server History lists that feature 312c are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does 312c run smoothly?

Across the last 48 hours it averaged 77 server fps; the low was 30. As many as 145,531 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,341 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does 312c run?

On Linux, 312c runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is 312c online, and how reliable is it?

The live count shows 312c online right now. Going by its reported uptime, it restarted about 24 hours ago. It was up for 76 of 168 hours in the last 7 full days, 45% of the time. First seen by Rust Server History on 17 September 2026.

Where is 312c located?

You will find no region published by 312c. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.86.244:28015.

Wipe history

What does wipe day look like on 312c?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on 312c?

There is no next wipe to predict on 312c, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 4 hours ago.

Population

How does 312c rank against other Rust servers?

Over seven days of player hours, 312c ranks #9,079, inside the top 41% of all ranked servers.

How busy is 312c?

Of its 1 slots, 312c currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on 312c?

No gather rate is stated in the name of 312c. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does 312c run?

Generated by the game at size 5,000 with seed 764331037, the map on 312c is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join 312c?

Enter client.connect 157.85.86.244:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.