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Exhibit no. 3,876Acc. 2026.3876

[Bio] Private Server

Rust server · in the archive since 13 September 2026

Online 157.85.86.211:28015 checked 7m ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average1peak 2
Rank#3,876top 18%
Last wipe26d agoThu 1 Oct, 18:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:43 UTC FW26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202609:09 UTC38d ago
    Peak
    1
    Crowd
    held half
    Lasted
    12.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5220:0007:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0007:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [Bio] Private Server mean?

You can see the tags [Bio] Private Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [Bio] Private Server?

These Rust Server History lists include [Bio] Private Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does [Bio] Private Server run smoothly?

Averaged over the last 48 hours: 60 server fps, with 57 the lowest. Buildings, deployables and everything else in the world came to as many as 52,288 entities. Memory use peaked at 3,100 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [Bio] Private Server run?

Rust network protocol 2635 and build 168909 is the build [Bio] Private Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [Bio] Private Server online, and how reliable is it?

[Bio] Private Server is listed as online now. Going by its reported uptime, it restarted about 36 hours ago. Of 168 hours in the last 7 full days, 159 were up: 95% of the time. First seen by Rust Server History on 13 September 2026.

Where is [Bio] Private Server located?

No region is published by [Bio] Private Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 157.85.86.211:28015 as the address.

Wipe history

What does wipe day look like on [Bio] Private Server?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on [Bio] Private Server?

Its rhythm is not yet clear: too few of [Bio] Private Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days ago, the current world is what it runs now.

Population

How does [Bio] Private Server rank against other Rust servers?

The last seven days of player hours place [Bio] Private Server at #3,876, among the top 18% of all ranked servers.

How busy is [Bio] Private Server?

Of its 2 slots, [Bio] Private Server currently has 1 filled. The seven-day average stands at 1 players; the peak is 2. An average of 2 players at 14:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on [Bio] Private Server?

You will not find a gather rate in the name of [Bio] Private Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [Bio] Private Server run?

Generated by the game at size 3,000 with seed 50000, the map on [Bio] Private Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join [Bio] Private Server?

Entering client.connect 157.85.86.211:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.