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Exhibit no. 9,732Acc. 2026.9732
A Shockbyte Rust Server
Rust server · in the archive since 26 October 2026
Offline 157.85.86.158:23393 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
These tags from A Shockbyte Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
These Rust Server History lists include A Shockbyte Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 240 server fps, with 240 the lowest. Buildings, deployables and everything else in the world came to as many as 5,931 entities. The highest memory use was 1,891 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.
Is A Shockbyte Rust Server online, and how reliable is it?
The record shows A Shockbyte Rust Server offline at this moment, last seen 37 hours ago. The uptime it reports puts the last restart at about 25 minutes ago. It was up for 3 of 48 hours in the last 2 full days, 6% of the time. First seen by Rust Server History on 26 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.86.158:23393.
Wipe record
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear: too few of A Shockbyte Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 15 hours ago.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last seven days put A Shockbyte Rust Server at #9,732: a place in the top 44% of all ranked servers.
How busy is A Shockbyte Rust Server?
No current count exists for A Shockbyte Rust Server; it was last seen 37 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. An average of 1 players at 16:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does A Shockbyte Rust Server run?
Generated by the game at size 1,500 with seed 50000, the map on A Shockbyte Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 157.85.86.158:23393 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.