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Exhibit no. 14,736Acc. 2026.14736

A Shockbyte Rust Server

Rust server · in the archive since 15 October 2026

Offline 157.85.86.130:22749 checked 13d ago

moddedoxide
To visit
Players now 1/ 30
3% full
7-day average0peak –
Rank#14,736top 68%
Last wipe13d agoThu 15 Oct, 22:02 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202622:02 UTC13d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

These Rust Server History lists include A Shockbyte Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 is the build A Shockbyte Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is A Shockbyte Rust Server online, and how reliable is it?

Offline now, A Shockbyte Rust Server was last seen 13 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 15 October 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.86.130:22749.

Wipe log

What does wipe day look like on A Shockbyte Rust Server?

An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 16 hours ago.

Population

How does A Shockbyte Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte Rust Server ranks #14,736, inside the top 68% of all ranked servers.

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present, having last been seen 13 days 1 hours ago.

Rules, map

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does A Shockbyte Rust Server run?

Generated by the game at size 3,000 with seed 618226138, the map on A Shockbyte Rust Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console, then enter client.connect 157.85.86.130:22749 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.