Open every day, at every hour Admission free 11,617 servers and 32,693 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,341Acc. 2026.15341

Boysclub

Rust server · in the archive since 13 September 2026

Online 157.85.86.128:25082 checked 10m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe26d agoSat 3 Oct, 04:04 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:55 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202604:04 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0019:0003:0011:0020:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0019:0003:0011:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Boysclub mean?

You can see the tags Boysclub publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Boysclub?

These Rust Server History lists include Boysclub: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Boysclub run smoothly?

Averaged over the last 48 hours: 87 server fps, with 12 the lowest. Buildings, deployables and everything else in the world came to as many as 116,646 entities. Memory use peaked at 4,153 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Boysclub run?

Rust network protocol 2635 and build 168909 is the build Boysclub runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Boysclub online, and how reliable is it?

The live count shows Boysclub online right now. About 33 minutes ago is when it last restarted, judged by the uptime it reports. 36 of 168 hours, or 21% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Boysclub located?

You will find no region published by Boysclub. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.86.128:25082.

Wipe history

What does wipe day look like on Boysclub?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Boysclub?

The record holds too few of Boysclub's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 2 hours ago, the current world is what it runs now.

Player record

How does Boysclub rank against other Rust servers?

Over seven days of player hours, Boysclub ranks #15,341, inside the top 69% of all ranked servers.

How busy is Boysclub?

Against 40 slots, Boysclub records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Boysclub?

The name of Boysclub carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Boysclub run?

A procedural map of size 4,500 with seed 49999 is what Boysclub runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Boysclub?

Enter client.connect 157.85.86.128:25082 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.