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Exhibit no. 4,571Acc. 2026.4571

Cyberbob's Server

Rust server · in the archive since 16 October 2026

Online 157.85.85.251:22777 checked 11m ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak 2
Rank#4,571top 21%
Last wipe1d agoTue 27 Oct, 17:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:05 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202617:51 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct 202610:33 UTC6d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0006:0015:0001:00Wiped Tue 27 Oct, 17:51 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040004:0013:0022:0006:0015:0001:00Wiped Tue 27 Oct, 17:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Cyberbob's Server mean?

You can see the tags Cyberbob's Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Cyberbob's Server?

These Rust Server History lists include Cyberbob's Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does Cyberbob's Server run smoothly?

Across the last 48 hours it averaged 118 server fps; the low was 22. Buildings, deployables and everything else in the world came to as many as 140,520 entities. Memory use peaked at 5,555 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Cyberbob's Server run?

The recorded build for Cyberbob's Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Cyberbob's Server online, and how reliable is it?

Cyberbob's Server is listed as online now. About 10 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 16 October 2026.

Where is Cyberbob's Server located?

There is no region published by Cyberbob's Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.85.251:22777.

Wipe record

What does wipe day look like on Cyberbob's Server?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on Cyberbob's Server?

The record holds too few of Cyberbob's Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 33 hours ago, the current world is what it runs now.

Player counts

How does Cyberbob's Server rank against other Rust servers?

Over seven days of player hours, Cyberbob's Server ranks #4,571, inside the top 21% of all ranked servers.

How busy is Cyberbob's Server?

0 players are on Cyberbob's Server at present, from 20 slots. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 16:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Cyberbob's Server?

You will not find a gather rate in the name of Cyberbob's Server. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Cyberbob's Server run?

Seed 50000, size 5,000: such is the procedural map Cyberbob's Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Cyberbob's Server?

Enter client.connect 157.85.85.251:22777 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.