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Exhibit no. 15,452Acc. 2026.15452

A Shockbyte Rust Server

Rust server · in the archive since 27 September 2026

Online 157.85.85.209:22475 checked 18m ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,452top 69%
Last wipe20d agoThu 8 Oct, 15:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 16:45 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202615:43 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202613:50 UTC26d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    6.1 days
    Players before
    0
  3. Mon 28 Sep 202614:31 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  4. Sun 27 Sep 202618:32 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte Rust Server mean?

You can see the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte Rust Server?

The Rust Server History lists that feature A Shockbyte Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does A Shockbyte Rust Server run smoothly?

Averaged over the last 48 hours: 105 server fps, with 61 the lowest. As many as 83,580 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,268 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is A Shockbyte Rust Server online, and how reliable is it?

At this moment A Shockbyte Rust Server is online. Going by its reported uptime, it restarted about 2 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.209:22475.

Wipe log

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 20 days 1 hours ago its current world was made.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last seven days put A Shockbyte Rust Server at #15,452: a place in the top 69% of all ranked servers.

How busy is A Shockbyte Rust Server?

0 players are on A Shockbyte Rust Server at present, from 1 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte Rust Server run?

Generated by the game at size 3,750 with seed 309970230, the map on A Shockbyte Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join A Shockbyte Rust Server?

Entering client.connect 157.85.85.209:22475 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.