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Exhibit no. 16,001Acc. 2026.16001
EVAL team production
Rust server · in the archive since 23 September 2026
Offline 157.85.85.132:25321 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Sep Last seen 24 Sep12:04 27 Sep10:40 28 Sep16:52
a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 14:55 UTCAll times UTC.
The record of each wipe
-
Mon 28 Sep 202616:52 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 27 Sep 202610:40 UTC32d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Thu 24 Sep 202612:04 UTC35d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on EVAL team production mean?
You can see the tags EVAL team production publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include EVAL team production?
These Rust Server History lists include EVAL team production: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does EVAL team production run?
The recorded build for EVAL team production is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.
Is EVAL team production online, and how reliable is it?
Offline now, EVAL team production was last seen 24 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 23 September 2026.
Where is EVAL team production located?
There is no region published by EVAL team production. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 157.85.85.132:25321.
Wipe record
What does wipe day look like on EVAL team production?
2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on EVAL team production?
There is no next wipe to predict on EVAL team production, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 30 days 20 hours ago its current world was made.
Player counts
How does EVAL team production rank against other Rust servers?
Over seven days of player hours, EVAL team production ranks #16,001, inside the top 71% of all ranked servers.
How busy is EVAL team production?
The last sighting of EVAL team production in the live count was 24 days 22 hours ago; it is offline now.
Rules and settings
What are the rules and settings on EVAL team production?
The name of EVAL team production carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does EVAL team production run?
Seed 50000, size 6,000: such is the procedural map EVAL team production runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
How to join
How do I join EVAL team production?
Enter client.connect 157.85.85.132:25321 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.