Open every day, at every hour Admission free 11,667 servers and 45,556 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,827Acc. 2026.6827

RUSTIGY PVE - Night Zombies | Skill Tree | Events

Rust server, EU · in the archive since 13 September 2026

Online EU 157.180.96.233:27015 checked 7m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#6,827top 31% · #1979 in EU
Last wipe28d agoThu 1 Oct, 18:09 UTC · monthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:09 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUSTIGY PVE - Night Zombies | Skill Tree | Events mean?

These tags from RUSTIGY PVE - Night Zombies | Skill Tree | Events, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUSTIGY PVE - Night Zombies | Skill Tree | Events?

The Rust Server History lists that feature RUSTIGY PVE - Night Zombies | Skill Tree | Events are: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does RUSTIGY PVE - Night Zombies | Skill Tree | Events run smoothly?

Averaged over the last 48 hours: 143 server fps, with 119 the lowest. As many as 79,704 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,047 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RUSTIGY PVE - Night Zombies | Skill Tree | Events run?

The recorded build for RUSTIGY PVE - Night Zombies | Skill Tree | Events is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RUSTIGY PVE - Night Zombies | Skill Tree | Events online, and how reliable is it?

At this moment RUSTIGY PVE - Night Zombies | Skill Tree | Events is online. About 18 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RUSTIGY PVE - Night Zombies | Skill Tree | Events located?

In Europe, RUSTIGY PVE - Night Zombies | Skill Tree | Events lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 157.180.96.233:27015 as the address.

Wipe record

What does wipe day look like on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

RUSTIGY PVE - Night Zombies | Skill Tree | Events wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 8 hours ago. The tags list a monthly wipe schedule.

Player counts

How does RUSTIGY PVE - Night Zombies | Skill Tree | Events rank against other Rust servers?

RUSTIGY PVE - Night Zombies | Skill Tree | Events takes #1,979 in Europe on seven-day player hours, with #6,827 overall and a place in the top 31% of all ranked servers.

How busy is RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Of its 50 slots, RUSTIGY PVE - Night Zombies | Skill Tree | Events currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 18:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

You will not find a gather rate in the name of RUSTIGY PVE - Night Zombies | Skill Tree | Events. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RUSTIGY PVE - Night Zombies | Skill Tree | Events run?

Generated by the game at size 3,700 with seed 1462615411, the map on RUSTIGY PVE - Night Zombies | Skill Tree | Events is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Procedural:3700.

Joining the server

How do I join RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Press F1 in Rust to open the console, then enter client.connect 157.180.96.233:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/xSaNBsMx2k is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.