The server's own banner, as it publishes it
Exhibit no. 6,827Acc. 2026.6827
RUSTIGY PVE - Night Zombies | Skill Tree | Events
Rust server, EU · in the archive since 13 September 2026
Online EU 157.180.96.233:27015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:09 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:00 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:09 UTC FW28d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RUSTIGY PVE - Night Zombies | Skill Tree | Events mean?
These tags from RUSTIGY PVE - Night Zombies | Skill Tree | Events, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RUSTIGY PVE - Night Zombies | Skill Tree | Events?
The Rust Server History lists that feature RUSTIGY PVE - Night Zombies | Skill Tree | Events are: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does RUSTIGY PVE - Night Zombies | Skill Tree | Events run smoothly?
Averaged over the last 48 hours: 143 server fps, with 119 the lowest. As many as 79,704 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,047 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does RUSTIGY PVE - Night Zombies | Skill Tree | Events run?
The recorded build for RUSTIGY PVE - Night Zombies | Skill Tree | Events is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is RUSTIGY PVE - Night Zombies | Skill Tree | Events online, and how reliable is it?
At this moment RUSTIGY PVE - Night Zombies | Skill Tree | Events is online. About 18 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is RUSTIGY PVE - Night Zombies | Skill Tree | Events located?
In Europe, RUSTIGY PVE - Night Zombies | Skill Tree | Events lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 157.180.96.233:27015 as the address.
Wipe record
What does wipe day look like on RUSTIGY PVE - Night Zombies | Skill Tree | Events?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on RUSTIGY PVE - Night Zombies | Skill Tree | Events?
RUSTIGY PVE - Night Zombies | Skill Tree | Events wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 8 hours ago. The tags list a monthly wipe schedule.
Player counts
How does RUSTIGY PVE - Night Zombies | Skill Tree | Events rank against other Rust servers?
RUSTIGY PVE - Night Zombies | Skill Tree | Events takes #1,979 in Europe on seven-day player hours, with #6,827 overall and a place in the top 31% of all ranked servers.
How busy is RUSTIGY PVE - Night Zombies | Skill Tree | Events?
Of its 50 slots, RUSTIGY PVE - Night Zombies | Skill Tree | Events currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 18:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on RUSTIGY PVE - Night Zombies | Skill Tree | Events?
You will not find a gather rate in the name of RUSTIGY PVE - Night Zombies | Skill Tree | Events. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RUSTIGY PVE - Night Zombies | Skill Tree | Events run?
Generated by the game at size 3,700 with seed 1462615411, the map on RUSTIGY PVE - Night Zombies | Skill Tree | Events is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Procedural:3700.
Joining the server
How do I join RUSTIGY PVE - Night Zombies | Skill Tree | Events?
Press F1 in Rust to open the console, then enter client.connect 157.180.96.233:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/xSaNBsMx2k is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.