Open every day, at every hour Admission free 11,747 servers and 54,200 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,800Acc. 2026.15800

OGG Private

Rust server · in the archive since 24 September 2026

Offline 156.47.129.112:28021 checked 17d ago

moddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,800top 72%
Last wipe27d agoThu 1 Oct, 23:19 UTC · no schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 14:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:19 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on OGG Private mean?

You can see the tags OGG Private publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include OGG Private?

These Rust Server History lists include OGG Private: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does OGG Private run?

Rust network protocol 2634 and build 166494 is the build OGG Private runs, on Linux. The protocol must match to join, and Steam handles that update.

Is OGG Private online, and how reliable is it?

OGG Private was last seen 17 days 8 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 24 September 2026.

Where is OGG Private located?

You will find no region published by OGG Private. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 156.47.129.112:28021.

Wipe history

What does wipe day look like on OGG Private?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on OGG Private?

Once a month OGG Private wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days ago.

Population

How does OGG Private rank against other Rust servers?

The last seven days of player hours place OGG Private at #15,800, among the top 72% of all ranked servers.

How busy is OGG Private?

The last sighting of OGG Private in the live count was 17 days 8 hours ago; it is offline now.

Rules, map

What are the rules and settings on OGG Private?

You will not find a gather rate in the name of OGG Private. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does OGG Private run?

Seed 546571850, size 4,250: such is the procedural map OGG Private runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join OGG Private?

Press F1 in Rust to open the console, then enter client.connect 156.47.129.112:28021 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.