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Exhibit no. 15,200Acc. 2026.15200

Rusthub.net | SD Preview Server [Staging]

Rust server · in the archive since 28 September 2026

Offline 156.236.84.207:28115 checked 29d ago

moddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,200top 64%
Last wipe29d agoWed 30 Sep, 09:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 11:53 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202609:17 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202620:25 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Mon 28 Sep 202622:21 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rusthub.net | SD Preview Server [Staging] mean?

You can see the tags Rusthub.net | SD Preview Server [Staging] publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166289 (Build): The game build is 166289; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like in a sandbox, with no gathering; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rusthub.net | SD Preview Server [Staging]?

The Rust Server History lists that feature Rusthub.net | SD Preview Server [Staging] are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Rusthub.net | SD Preview Server [Staging] run?

On Linux, Rusthub.net | SD Preview Server [Staging] runs Rust network protocol 2634 and build 166289. The protocol must match to join, and Steam handles that update.

Is Rusthub.net | SD Preview Server [Staging] online, and how reliable is it?

Rusthub.net | SD Preview Server [Staging] was last seen 29 days 9 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is Rusthub.net | SD Preview Server [Staging] located?

No region is published by Rusthub.net | SD Preview Server [Staging]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 156.236.84.207:28115.

Wipe history

What does wipe day look like on Rusthub.net | SD Preview Server [Staging]?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rusthub.net | SD Preview Server [Staging]?

There is no next wipe to predict on Rusthub.net | SD Preview Server [Staging], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 29 days 12 hours ago.

Player record

How does Rusthub.net | SD Preview Server [Staging] rank against other Rust servers?

Over seven days of player hours, Rusthub.net | SD Preview Server [Staging] ranks #15,200, inside the top 64% of all ranked servers.

How busy is Rusthub.net | SD Preview Server [Staging]?

The last sighting of Rusthub.net | SD Preview Server [Staging] in the live count was 29 days 9 hours ago; it is offline now.

Rules, map

What are the rules and settings on Rusthub.net | SD Preview Server [Staging]?

You will not find a gather rate in the name of Rusthub.net | SD Preview Server [Staging]. No group may exceed 8 players, the default set by the game. Recorded as build & creative, with this note: sandbox construction without gathering. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Joining the server

How do I join Rusthub.net | SD Preview Server [Staging]?

Press F1 in Rust to open the console, then enter client.connect 156.236.84.207:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166289
Build The game build is 166289.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.