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Exhibit no. 15,373Acc. 2026.15373

superserver

Rust server · in the archive since 2 October 2026

Offline 155.4.74.101:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agoFri 2 Oct, 18:50 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202618:25 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202608:27 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on superserver mean?

The game's server browser reads these tags published by superserver: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include superserver?

The Rust Server History lists that feature superserver are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does superserver run?

On Linux, superserver runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.

Is superserver online, and how reliable is it?

superserver was last seen 6 days 22 hours ago and is offline right now. 21 of 168 hours, or 12% of the time, over the last 7 full days. First seen by Rust Server History on 2 October 2026.

Where is superserver located?

There is no region published by superserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 155.4.74.101:28015 as the address.

Wipe log

What does wipe day look like on superserver?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on superserver?

The record holds too few of superserver's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 days ago its current world was made.

Player counts

How does superserver rank against other Rust servers?

The last seven days of player hours place superserver at #15,373, among the top 69% of all ranked servers.

How busy is superserver?

The last sighting of superserver in the live count was 6 days 22 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on superserver?

The name of superserver carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does superserver run?

Generated by the game, the map on superserver is procedural.

How to join

How do I join superserver?

Enter client.connect 155.4.74.101:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.