Open every day, at every hour Admission free 11,707 servers and 53,453 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 11,425Acc. 2026.11425

Test Server (Stevious Main)

Rust server · in the archive since 11 October 2026

Offline 155.103.85.145:28030 checked 5d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#11,425top 51%
Last wipe6d agoWed 21 Oct, 13:58 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 20:10 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202613:58 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct 202617:40 UTC13d ago
    Peak
    1
    Crowd
    held half
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Server (Stevious Main) mean?

You can see the tags Test Server (Stevious Main) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server (Stevious Main)?

These Rust Server History lists include Test Server (Stevious Main): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does Test Server (Stevious Main) run?

Rust network protocol 2635 and build 168909 is the build Test Server (Stevious Main) runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Test Server (Stevious Main) online, and how reliable is it?

Offline now, Test Server (Stevious Main) was last seen 5 days 4 hours ago. Of 168 hours in the last 7 full days, 31 were up: 18% of the time. The first sighting by Rust Server History was on 11 October 2026.

Where is Test Server (Stevious Main) located?

No region is published by Test Server (Stevious Main). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 155.103.85.145:28030 as the address.

Wipe log

What does wipe day look like on Test Server (Stevious Main)?

At their busiest, its recent wipes drew an average of 1 players. At 8 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Test Server (Stevious Main)?

The record holds too few of Test Server (Stevious Main)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 10 hours ago its current world was made.

Population

How does Test Server (Stevious Main) rank against other Rust servers?

The last seven days of player hours place Test Server (Stevious Main) at #11,425, among the top 51% of all ranked servers.

How busy is Test Server (Stevious Main)?

No current count exists for Test Server (Stevious Main); it was last seen 5 days 4 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on Test Server (Stevious Main)?

You will not find a gather rate in the name of Test Server (Stevious Main). At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Test Server (Stevious Main) run?

Seed 329424333, size 3,950: such is the procedural map Test Server (Stevious Main) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

How to join

How do I join Test Server (Stevious Main)?

Enter client.connect 155.103.85.145:28030 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://stevious.io/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.