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Exhibit no. 12,834Acc. 2026.12834

IKS[211 Devblog]

Rust server · in the archive since 15 October 2026

Offline 154.86.119.158:27015 checked 14d ago

modded
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,834top 59%
Last wipe16d agoMon 12 Oct, 21:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on IKS[211 Devblog] mean?

These tags from IKS[211 Devblog], read by the game's server browser, are: mp10 (Max players): 10 slots are set on this server; v2164 (Protocol): The server runs game protocol 2164; matching it is required to join; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hb68d7370 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include IKS[211 Devblog]?

The Rust Server History lists that feature IKS[211 Devblog] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.

Server record

Which version of Rust does IKS[211 Devblog] run?

On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol must match to join, and Steam handles that update.

Is IKS[211 Devblog] online, and how reliable is it?

IKS[211 Devblog] was last seen 14 days ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 October 2026 is when Rust Server History first saw it.

Where is IKS[211 Devblog] located?

You will find no region published by IKS[211 Devblog]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 154.86.119.158:27015.

Wipe log

What is the wipe schedule on IKS[211 Devblog]?

Its rhythm is not yet clear: too few of IKS[211 Devblog]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days 20 hours ago its current world was made.

Player counts

How does IKS[211 Devblog] rank against other Rust servers?

Over seven days of player hours, IKS[211 Devblog] ranks #12,834, inside the top 59% of all ranked servers.

How busy is IKS[211 Devblog]?

IKS[211 Devblog] is offline at present, having last been seen 14 days ago.

Rules and settings

What are the rules and settings on IKS[211 Devblog]?

No gather rate is stated in the name of IKS[211 Devblog]. No figure for group size is published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. VAC from Valve is switched off.

Joining the server

How do I join IKS[211 Devblog]?

Entering client.connect 154.86.119.158:27015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are set on this server.
v2164
Protocol The server runs game protocol 2164; matching it is required to join.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is installed here.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hb68d7370
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.