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Exhibit no. 4,547Acc. 2026.4547

A Rust Staging Server - 4aca073f

Rust server · in the archive since 14 October 2026

Offline 154.12.178.111:49242 checked 14h ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#4,547top 20%
Last wipe14d agoWed 14 Oct, 11:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202611:26 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75108:0015:0021:0004:0010:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020008:0015:0021:0004:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Rust Staging Server - 4aca073f mean?

You can see the tags A Rust Staging Server - 4aca073f publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Rust Staging Server - 4aca073f?

The Rust Server History lists that feature A Rust Staging Server - 4aca073f are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does A Rust Staging Server - 4aca073f run smoothly?

Averaged over the last 48 hours: 117 server fps, with 67 the lowest. Buildings, deployables and everything else in the world came to as many as 167,960 entities. Memory use peaked at 5,519 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Rust Staging Server - 4aca073f run?

The recorded build for A Rust Staging Server - 4aca073f is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is A Rust Staging Server - 4aca073f online, and how reliable is it?

The record shows A Rust Staging Server - 4aca073f offline at this moment, last seen 14 hours ago. Going by its reported uptime, it restarted about 14 hours ago. Of 168 hours in the last 7 full days, 162 were up: 96% of the time. First seen by Rust Server History on 14 October 2026.

Where is A Rust Staging Server - 4aca073f located?

There is no region published by A Rust Staging Server - 4aca073f. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 154.12.178.111:49242 as the address.

Wipe history

What does wipe day look like on A Rust Staging Server - 4aca073f?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on A Rust Staging Server - 4aca073f?

The rhythm of A Rust Staging Server - 4aca073f cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 19 hours ago its current world was made.

Player record

How does A Rust Staging Server - 4aca073f rank against other Rust servers?

The last seven days of player hours place A Rust Staging Server - 4aca073f at #4,547, among the top 20% of all ranked servers.

How busy is A Rust Staging Server - 4aca073f?

The last sighting of A Rust Staging Server - 4aca073f in the live count was 14 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 08:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on A Rust Staging Server - 4aca073f?

You will not find a gather rate in the name of A Rust Staging Server - 4aca073f. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does A Rust Staging Server - 4aca073f run?

A procedural map of size 5,000 with seed 59929 is what A Rust Staging Server - 4aca073f runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join A Rust Staging Server - 4aca073f?

Press F1 in Rust to open the console, then enter client.connect 154.12.178.111:49242 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.