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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,894Acc. 2026.15894

Fightin 5th Local

Rust server · in the archive since 4 October 2026

Offline 153.66.207.189:28015 checked 21d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,894top 72%
Last wipe27d agoThu 1 Oct, 19:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Fightin 5th Local mean?

You can see the tags Fightin 5th Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Fightin 5th Local?

The Rust Server History lists that feature Fightin 5th Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Fightin 5th Local run?

Rust network protocol 2634 and build 166494 is the build Fightin 5th Local runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Fightin 5th Local online, and how reliable is it?

Fightin 5th Local was last seen 21 days 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 4 October 2026 is when Rust Server History first saw it.

Where is Fightin 5th Local located?

There is no region published by Fightin 5th Local. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 153.66.207.189:28015 as the address.

Wipe history

What is the wipe schedule on Fightin 5th Local?

The record holds too few of Fightin 5th Local's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 22 hours ago, the current world is what it runs now.

Population

How does Fightin 5th Local rank against other Rust servers?

Player hours over the last seven days put Fightin 5th Local at #15,894: a place in the top 72% of all ranked servers.

How busy is Fightin 5th Local?

No current count exists for Fightin 5th Local; it was last seen 21 days 9 hours ago.

Rules and settings

What are the rules and settings on Fightin 5th Local?

You will not find a gather rate in the name of Fightin 5th Local. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Fightin 5th Local run?

Generated by the game, the map on Fightin 5th Local is procedural.

How to join

How do I join Fightin 5th Local?

Enter client.connect 153.66.207.189:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.