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Exhibit no. 15,400Acc. 2026.15400

Fightin 5th Local

Rust server · in the archive since 17 October 2026

Offline 153.66.207.137:28015 checked 8d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe15d agoWed 14 Oct, 03:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Fightin 5th Local mean?

You can see the tags Fightin 5th Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Fightin 5th Local?

The Rust Server History lists that feature Fightin 5th Local are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Fightin 5th Local run?

Rust network protocol 2634 and build 166494 is the build Fightin 5th Local runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Fightin 5th Local online, and how reliable is it?

The record shows Fightin 5th Local offline at this moment, last seen 8 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 17 October 2026.

Where is Fightin 5th Local located?

You will find no region published by Fightin 5th Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 153.66.207.137:28015.

Wipe history

What is the wipe schedule on Fightin 5th Local?

The rhythm of Fightin 5th Local cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 15 days 18 hours ago, the current world is what it runs now.

Player counts

How does Fightin 5th Local rank against other Rust servers?

The last seven days of player hours place Fightin 5th Local at #15,400, among the top 69% of all ranked servers.

How busy is Fightin 5th Local?

The last sighting of Fightin 5th Local in the live count was 8 days 12 hours ago; it is offline now.

Map and rules

What are the rules and settings on Fightin 5th Local?

You will not find a gather rate in the name of Fightin 5th Local. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Fightin 5th Local run?

The game generates the map on Fightin 5th Local, which is procedural.

How to join

How do I join Fightin 5th Local?

Entering client.connect 153.66.207.137:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.