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Exhibit no. 15,996Acc. 2026.15996
Fightin 5th Local
Rust server · in the archive since 4 October 2026
Offline 153.66.205.59:28015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Fightin 5th Local mean?
You can see the tags Fightin 5th Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Fightin 5th Local?
These Rust Server History lists include Fightin 5th Local: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Fightin 5th Local run?
The recorded build for Fightin 5th Local is Rust network protocol 2634 and build 166494 on Windows. The protocol must match to join, and Steam handles that update.
Is Fightin 5th Local online, and how reliable is it?
Fightin 5th Local was last seen 24 days 13 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 4 October 2026.
Where is Fightin 5th Local located?
No region is published by Fightin 5th Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 153.66.205.59:28015 as the address.
Wipe log
What is the wipe schedule on Fightin 5th Local?
The rhythm of Fightin 5th Local cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 2 hours ago its current world was made.
Player record
How does Fightin 5th Local rank against other Rust servers?
Player hours over the last seven days put Fightin 5th Local at #15,996: a place in the top 71% of all ranked servers.
How busy is Fightin 5th Local?
No current count exists for Fightin 5th Local; it was last seen 24 days 13 hours ago.
Map and rules
What are the rules and settings on Fightin 5th Local?
No gather rate is stated in the name of Fightin 5th Local. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Fightin 5th Local run?
Generated by the game, the map on Fightin 5th Local is procedural.
Joining the server
How do I join Fightin 5th Local?
Enter client.connect 153.66.205.59:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.