Open every day, at every hour Admission free 11,787 servers and 85,728 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 10,426Acc. 2026.10426

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

Rust server · in the archive since 13 September 2026

Online 152.89.199.20:35500 checked 6m ago

1.5x moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak 1
Rank#10,426top 47%
Last wipe14d agoTue 13 Oct, 07:45 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202607:45 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202603:32 UTC25d ago
    Peak
    4
    Crowd
    halved by day 6
    Lasted
    11.2 days
    Players before
    0
  3. Fri 25 Sep 202615:37 UTC31d ago
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    6.5 days
    Players before
    0
  4. Fri 18 Sep 202616:54 UTC38d ago
    Peak
    3
    Crowd
    halved by day 5
    Lasted
    6.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| mean?

You can see the tags BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

The Rust Server History lists that feature BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| are: 1.5x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.

The record

Does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run smoothly?

Averaged over the last 48 hours: 83 server fps, with 67 the lowest. As many as 120,484 entities were in the world: buildings, deployables and the rest. Up to 4,560 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run?

Rust network protocol 2635 and build 168909 is the build BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs, on Windows. The protocol must match to join, and Steam handles that update.

Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| online, and how reliable is it?

At this moment BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is online. About 3 days 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| located?

No region tag is published by BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 152.89.199.20:35500.

Wipe history

What does wipe day look like on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

An average peak of 3 players was drawn by its recent wipes. At 3 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

There is no next wipe to predict on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 14 days 7 hours ago, the current world is what it runs now.

Player record

How does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| rank against other Rust servers?

Over seven days of player hours, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| ranks #10,426, inside the top 47% of all ranked servers.

How busy is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

0 players are on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| at present, from 200 slots. A seven-day average of 0 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

1.5x gathering is what the name of BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run?

A procedural map of size 4,500 with seed 1403708994 is what BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

Enter client.connect 152.89.199.20:35500 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.