The server's own banner, as it publishes it
Exhibit no. 10,426Acc. 2026.10426
BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|
Rust server · in the archive since 13 September 2026
Online 152.89.199.20:35500 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 18 Sep16:54 25 Sep15:37 2 Oct03:32 13 Oct07:45
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 14:50 UTCAll times UTC.
The record of each wipe
-
Tue 13 Oct 202607:45 UTC14d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct 202603:32 UTC25d ago
- Peak
- 4
- Crowd
- halved by day 6
- Lasted
- 11.2 days
- Players before
- 0
-
Fri 25 Sep 202615:37 UTC31d ago
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 6.5 days
- Players before
- 0
-
Fri 18 Sep 202616:54 UTC38d ago
- Peak
- 3
- Crowd
- halved by day 5
- Lasted
- 6.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| mean?
You can see the tags BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
The Rust Server History lists that feature BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| are: 1.5x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.
The record
Does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run smoothly?
Averaged over the last 48 hours: 83 server fps, with 67 the lowest. As many as 120,484 entities were in the world: buildings, deployables and the rest. Up to 4,560 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run?
Rust network protocol 2635 and build 168909 is the build BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs, on Windows. The protocol must match to join, and Steam handles that update.
Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| online, and how reliable is it?
At this moment BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is online. About 3 days 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| located?
No region tag is published by BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 152.89.199.20:35500.
Wipe history
What does wipe day look like on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
An average peak of 3 players was drawn by its recent wipes. At 3 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.
What is the wipe schedule on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
There is no next wipe to predict on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 14 days 7 hours ago, the current world is what it runs now.
Player record
How does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| rank against other Rust servers?
Over seven days of player hours, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| ranks #10,426, inside the top 47% of all ranked servers.
How busy is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
0 players are on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| at present, from 200 slots. A seven-day average of 0 players is recorded, with a peak of 1.
Rules and settings
What are the rules and settings on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
1.5x gathering is what the name of BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| run?
A procedural map of size 4,500 with seed 1403708994 is what BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?
Enter client.connect 152.89.199.20:35500 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.