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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,975Acc. 2026.1975

Alkad #1 (x1.5|Kits)

Rust server, EU · in the archive since 13 September 2026

Online EU 88.99.1.43:28015 checked 13m ago

1.5x biweekly wipes vanillamoddedoxide
To visit
Players now 2/ 150
1% full
7-day average2peak 10
Rank#1,975top 9% · #763 in EU
Last wipe11d agoFri 16 Oct, 11:04 UTC · biweekly schedule
Next wipe2d 17hFri 30 Oct, 11:04 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:25 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202611:04 UTC11d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202611:02 UTC25d ago
    Peak
    9
    Crowd
    halved by day 1
    Lasted
    14 days
    Players before
    0
  3. Fri 18 Sep 202611:02 UTC39d ago
    Peak
    15
    Crowd
    halved by day 3
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 17h. Every other Friday at 11:04 UTC · medium confidence

14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 2d 17hFri 30 Oct, 11:04 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 17hFri 13 Nov, 11:04 UTC
  4. 30d 17hFri 27 Nov, 11:04 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 17hFri 11 Dec, 11:04 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Alkad #1 (x1.5|Kits) mean?

The game's server browser reads these tags published by Alkad #1 (x1.5|Kits): gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Alkad #1 (x1.5|Kits)?

The Rust Server History lists that feature Alkad #1 (x1.5|Kits) are: 1.5x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

The record

Does Alkad #1 (x1.5|Kits) run smoothly?

58 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 109,202 entities. Up to 4,238 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Alkad #1 (x1.5|Kits) run?

On Windows, Alkad #1 (x1.5|Kits) runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Alkad #1 (x1.5|Kits) online, and how reliable is it?

At this moment Alkad #1 (x1.5|Kits) is online. About 11 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Alkad #1 (x1.5|Kits) located?

With its EU tag, Alkad #1 (x1.5|Kits) lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 88.99.1.43:28015.

Wipe log

What does wipe day look like on Alkad #1 (x1.5|Kits)?

10 players on average was the busiest its recent wipes drew. 7 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on Alkad #1 (x1.5|Kits)?

A every other Friday at 11:04 UTC rhythm governs the wipes on Alkad #1 (x1.5|Kits). Due on Friday 30 October at 11:04 UTC is its next wipe. Made 11 days 6 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Population

How does Alkad #1 (x1.5|Kits) rank against other Rust servers?

Alkad #1 (x1.5|Kits) ranks #1,975 on seven-day player hours: top 9% overall and #763 in Europe.

How busy is Alkad #1 (x1.5|Kits)?

Against 150 slots, Alkad #1 (x1.5|Kits) records 2 players right now. A seven-day average of 2 players is recorded, with a peak of 10. An average of 4 players at 19:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Alkad #1 (x1.5|Kits)?

The name states a 1.5x gather rate for Alkad #1 (x1.5|Kits). The group limit is 16 players. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Alkad #1 (x1.5|Kits) run?

A procedural map of size 4,250 with seed 406198257 is what Alkad #1 (x1.5|Kits) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Alkad #1 (x1.5|Kits)?

Enter client.connect 88.99.1.43:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://m.vk.com/rust_alkad is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players Slot count: 150.
ts16
Group limit The team cap is 16.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.