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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,352Acc. 2026.15352

Test Server

Rust server · in the archive since 13 October 2026

Offline 152.250.98.125:28015 checked 15d ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,352top 71%
Last wipe15d agoTue 13 Oct, 14:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test Server mean?

These tags from Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test Server?

These Rust Server History lists include Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Test Server run?

Rust network protocol 2634 and build 166586 is the build Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test Server online, and how reliable is it?

The record shows Test Server offline at this moment, last seen 15 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 October 2026 is when Rust Server History first saw it.

Where is Test Server located?

No region is published by Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 152.250.98.125:28015.

Wipe record

What is the wipe schedule on Test Server?

The rhythm of Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 22 hours ago.

Population

How does Test Server rank against other Rust servers?

Over seven days of player hours, Test Server ranks #15,352, inside the top 71% of all ranked servers.

How busy is Test Server?

Test Server is offline at present, having last been seen 15 days 22 hours ago.

Rules and settings

What are the rules and settings on Test Server?

The name of Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

How to join

How do I join Test Server?

Press F1 in Rust to open the console, then enter client.connect 152.250.98.125:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.