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Exhibit no. 15,478Acc. 2026.15478
4Netplayers Tahana Only
Rust server · in the archive since 13 September 2026
Offline 152.228.227.134:31100 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 4Netplayers Tahana Only mean?
You can see the tags 4Netplayers Tahana Only publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 4Netplayers Tahana Only?
The Rust Server History lists that feature 4Netplayers Tahana Only are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does 4Netplayers Tahana Only run?
The recorded build for 4Netplayers Tahana Only is Rust network protocol 2633 and build 164530 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 4Netplayers Tahana Only online, and how reliable is it?
The record shows 4Netplayers Tahana Only offline at this moment, last seen 40 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is 4Netplayers Tahana Only located?
You will find no region published by 4Netplayers Tahana Only. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 152.228.227.134:31100.
Wipe history
What is the wipe schedule on 4Netplayers Tahana Only?
The rhythm of 4Netplayers Tahana Only cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 55 days 17 hours ago its current world was made.
Player record
How does 4Netplayers Tahana Only rank against other Rust servers?
Player hours over the last seven days put 4Netplayers Tahana Only at #15,478: a place in the top 70% of all ranked servers.
How busy is 4Netplayers Tahana Only?
The last sighting of 4Netplayers Tahana Only in the live count was 40 days 14 hours ago; it is offline now.
Rules and settings
What are the rules and settings on 4Netplayers Tahana Only?
The name of 4Netplayers Tahana Only carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does 4Netplayers Tahana Only run?
Seed 1, size 1,500: such is the procedural map 4Netplayers Tahana Only runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join 4Netplayers Tahana Only?
Entering client.connect 152.228.227.134:31100 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.