The server's own banner, as it publishes it
Exhibit no. 13,850Acc. 2026.13850
[EU] Rust or Die | SMALLMAP | LOOT+
Rust server, EU · in the archive since 26 October 2026
Online EU 152.228.223.2:28080 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Now 26 Oct01:37 2 Nov01:37 5 Nov19:00 · FW 9 Nov01:37 16 Nov01:37 23 Nov01:37 30 Nov01:37 3 Dec19:00 · FW 7 Dec01:37
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 05:50 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202601:37 UTC2d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 01:37 UTC, in 4d 19h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 19hMon 2 Nov, 01:37 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 11d 19hMon 9 Nov, 01:37 UTC
- 18d 19hMon 16 Nov, 01:37 UTC
- 25d 19hMon 23 Nov, 01:37 UTC
- 32d 19hMon 30 Nov, 01:37 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 39d 19hMon 7 Dec, 01:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [EU] Rust or Die | SMALLMAP | LOOT+ mean?
The game's server browser reads these tags published by [EU] Rust or Die | SMALLMAP | LOOT+: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU] Rust or Die | SMALLMAP | LOOT+?
These Rust Server History lists include [EU] Rust or Die | SMALLMAP | LOOT+: European Rust servers, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server record
Does [EU] Rust or Die | SMALLMAP | LOOT+ run smoothly?
Across the last 48 hours it averaged 239 server fps; the low was 231. Buildings, deployables and everything else in the world came to as many as 7,112 entities. Up to 721 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU] Rust or Die | SMALLMAP | LOOT+ run?
On Windows, [EU] Rust or Die | SMALLMAP | LOOT+ runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] Rust or Die | SMALLMAP | LOOT+ online, and how reliable is it?
[EU] Rust or Die | SMALLMAP | LOOT+ is listed as online now. The uptime it reports puts the last restart at about 29 hours ago. 24 of 24 hours is 100% of the time, across the last 1 full day. 26 October 2026 is when Rust Server History first saw it.
Where is [EU] Rust or Die | SMALLMAP | LOOT+ located?
With its EU tag, [EU] Rust or Die | SMALLMAP | LOOT+ lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 152.228.223.2:28080 as the address.
Wipe history
What does wipe day look like on [EU] Rust or Die | SMALLMAP | LOOT+?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on [EU] Rust or Die | SMALLMAP | LOOT+?
The prediction follows its tag because the record holds too few of [EU] Rust or Die | SMALLMAP | LOOT+'s wipes to confirm its schedule. On Monday 2 November at 01:37 UTC its next wipe is due. Made 2 days 3 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.
Player record
How does [EU] Rust or Die | SMALLMAP | LOOT+ rank against other Rust servers?
[EU] Rust or Die | SMALLMAP | LOOT+ takes #2,469 in Europe on seven-day player hours, with #13,850 overall and a place in the top 62% of all ranked servers.
How busy is [EU] Rust or Die | SMALLMAP | LOOT+?
Against 50 slots, [EU] Rust or Die | SMALLMAP | LOOT+ records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 22:00 UTC, averaging 0 players.
Rules and settings
What are the rules and settings on [EU] Rust or Die | SMALLMAP | LOOT+?
The name of [EU] Rust or Die | SMALLMAP | LOOT+ carries no gather rate. The limit of 8 players per group is the game's default. Recorded as battlefield, with this note: high rates and kits, with fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does [EU] Rust or Die | SMALLMAP | LOOT+ run?
Seed 481981, size 1,000: such is the procedural map [EU] Rust or Die | SMALLMAP | LOOT+ runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: RustOrDie Map.
Join record
How do I join [EU] Rust or Die | SMALLMAP | LOOT+?
Press F1 in Rust to open the console, then enter client.connect 152.228.223.2:28080 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/QBgAceB2tt is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,^i,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.