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Exhibit no. 15,880Acc. 2026.15880
Test Server
Rust server · in the archive since 8 October 2026
Offline 151.240.103.124:38015 checked 19d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Test Server mean?
The game's server browser reads these tags published by Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167234 (Build): The game build is 167234; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Test Server?
These Rust Server History lists include Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does Test Server run?
On Windows, Test Server runs Rust network protocol 2634 and build 167234. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Test Server online, and how reliable is it?
Offline now, Test Server was last seen 19 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 8 October 2026.
Where is Test Server located?
There is no region published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 151.240.103.124:38015.
Wipe history
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 32 days 10 hours ago, the current world is what it runs now.
Player record
How does Test Server rank against other Rust servers?
Player hours over the last seven days put Test Server at #15,880: a place in the top 72% of all ranked servers.
How busy is Test Server?
No current count exists for Test Server; it was last seen 19 days 10 hours ago.
Rules, map
What are the rules and settings on Test Server?
You will not find a gather rate in the name of Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does Test Server run?
Generated by the game, the map on Test Server is procedural.
Joining the server
How do I join Test Server?
Enter client.connect 151.240.103.124:38015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167234,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167234
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.