Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,197Acc. 2026.15197

Server Test

Rust server · in the archive since 17 October 2026

Offline 151.19.195.209:28015 checked 11d ago

vanilla
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,197top 70%
Last wipe101d agoSun 19 Jul, 12:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Server Test mean?

You can see the tags Server Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Your game must run protocol 2631 to join; cs156812 (Build): The game build is 156812; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Server Test?

These Rust Server History lists include Server Test: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server entry

Which version of Rust does Server Test run?

Rust network protocol 2631 and build 156812 is the build Server Test runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Server Test online, and how reliable is it?

The record shows Server Test offline at this moment, last seen 11 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 October 2026 is when Rust Server History first saw it.

Where is Server Test located?

There is no region published by Server Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 151.19.195.209:28015 as the address.

Wipe log

What is the wipe schedule on Server Test?

The rhythm of Server Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 101 days 6 hours ago.

Player counts

How does Server Test rank against other Rust servers?

The last seven days of player hours place Server Test at #15,197, among the top 70% of all ranked servers.

How busy is Server Test?

The last sighting of Server Test in the live count was 11 days 12 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Server Test?

No gather rate is stated in the name of Server Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does Server Test run?

The game generates the map on Server Test, which is procedural.

How to join

How do I join Server Test?

Enter client.connect 151.19.195.209:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2631
Protocol Your game must run protocol 2631 to join.
cs156812
Build The game build is 156812.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.