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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,080Acc. 2026.13080

JackNovaServer

Rust server · in the archive since 25 October 2026

Offline 151.115.46.136:28015 checked 2d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#13,080top 59%
Last wipe28d agoTue 29 Sep, 01:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on JackNovaServer mean?

You can see the tags JackNovaServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include JackNovaServer?

These Rust Server History lists include JackNovaServer: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does JackNovaServer run?

The recorded build for JackNovaServer is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is JackNovaServer online, and how reliable is it?

Offline now, JackNovaServer was last seen 2 days 14 hours ago. Of 24 hours in the last 1 full day, it was up for 0: 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is JackNovaServer located?

You will find no region published by JackNovaServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 151.115.46.136:28015 as the address.

Wipe history

What is the wipe schedule on JackNovaServer?

Its rhythm is not yet clear: too few of JackNovaServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 days 14 hours ago, the current world is what it runs now.

Player record

How does JackNovaServer rank against other Rust servers?

Player hours over the last seven days put JackNovaServer at #13,080: a place in the top 59% of all ranked servers.

How busy is JackNovaServer?

JackNovaServer is offline at present, having last been seen 2 days 14 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on JackNovaServer?

The name of JackNovaServer carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does JackNovaServer run?

A procedural map is what JackNovaServer runs; the game generates it.

How to join

How do I join JackNovaServer?

Enter client.connect 151.115.46.136:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.