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Exhibit no. 16,911Acc. 2026.16911
recoil-recorder
Rust server · in the archive since 28 September 2026
Offline 150.220.36.225:28315 checked 30d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on recoil-recorder mean?
The game's server browser reads these tags published by recoil-recorder: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include recoil-recorder?
The Rust Server History lists that feature recoil-recorder are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does recoil-recorder run?
On Windows, recoil-recorder runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is recoil-recorder online, and how reliable is it?
The record shows recoil-recorder offline at this moment, last seen 30 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 28 September 2026.
Where is recoil-recorder located?
No region is published by recoil-recorder. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 150.220.36.225:28315 as the address.
Wipe log
What is the wipe schedule on recoil-recorder?
The record holds too few of recoil-recorder's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 30 days 22 hours ago.
Player counts
How does recoil-recorder rank against other Rust servers?
Player hours over the last seven days put recoil-recorder at #16,911: a place in the top 71% of all ranked servers.
How busy is recoil-recorder?
No current count exists for recoil-recorder; it was last seen 30 days 22 hours ago.
Map and rules
What are the rules and settings on recoil-recorder?
You will not find a gather rate in the name of recoil-recorder. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.
Which map does recoil-recorder run?
A procedural map is what recoil-recorder runs; the game generates it.
Joining the server
How do I join recoil-recorder?
Press F1 in Rust to open the console, then enter client.connect 150.220.36.225:28315 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.