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Exhibit no. 14,305Acc. 2026.14305
iParadiddle's Paradise
Rust server · in the archive since 9 October 2026
Offline 150.195.144.38:28050 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on iParadiddle's Paradise mean?
You can see the tags iParadiddle's Paradise publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include iParadiddle's Paradise?
The Rust Server History lists that feature iParadiddle's Paradise are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does iParadiddle's Paradise run?
On Windows, iParadiddle's Paradise runs Rust network protocol 2635 and build 167398. The protocol must match to join, and Steam handles that update.
Is iParadiddle's Paradise online, and how reliable is it?
Offline now, iParadiddle's Paradise was last seen 3 days 15 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 9 October 2026.
Where is iParadiddle's Paradise located?
You will find no region published by iParadiddle's Paradise. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 150.195.144.38:28050 as the address.
Wipe history
What is the wipe schedule on iParadiddle's Paradise?
Its rhythm is not yet clear: too few of iParadiddle's Paradise's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 20 days 16 hours ago its current world was made.
Player record
How does iParadiddle's Paradise rank against other Rust servers?
The last seven days of player hours place iParadiddle's Paradise at #14,305, among the top 64% of all ranked servers.
How busy is iParadiddle's Paradise?
The last sighting of iParadiddle's Paradise in the live count was 3 days 15 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.
Map and rules
What are the rules and settings on iParadiddle's Paradise?
You will not find a gather rate in the name of iParadiddle's Paradise. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does iParadiddle's Paradise run?
Generated by the game at size 4,500 with seed 1337, the map on iParadiddle's Paradise is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join iParadiddle's Paradise?
Press F1 in Rust to open the console, then enter client.connect 150.195.144.38:28050 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.