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Exhibit no. 15,519Acc. 2026.15519

Rusty Cock

Rust server · in the archive since 15 September 2026

Offline 15.235.23.55:24572 checked 17d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe28d agoThu 1 Oct, 22:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 15:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:01 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202622:45 UTC41d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    13 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rusty Cock mean?

These tags from Rusty Cock, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rusty Cock?

The Rust Server History lists that feature Rusty Cock are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rusty Cock run?

On Linux, Rusty Cock runs Rust network protocol 2634 and build 167584. The protocol must match to join, and Steam handles that update.

Is Rusty Cock online, and how reliable is it?

Offline now, Rusty Cock was last seen 17 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 September 2026 is when Rust Server History first saw it.

Where is Rusty Cock located?

You will find no region published by Rusty Cock. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 15.235.23.55:24572 as the address.

Wipe history

What does wipe day look like on Rusty Cock?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on Rusty Cock?

The record holds too few of Rusty Cock's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 28 days 3 hours ago its current world was made.

Population

How does Rusty Cock rank against other Rust servers?

The last seven days of player hours place Rusty Cock at #15,519, among the top 71% of all ranked servers.

How busy is Rusty Cock?

No current count exists for Rusty Cock; it was last seen 17 days 10 hours ago.

Rules and settings

What are the rules and settings on Rusty Cock?

No gather rate is stated in the name of Rusty Cock. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rusty Cock run?

A procedural map of size 4,500 with seed 2147483647 is what Rusty Cock runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Rusty Cock?

Press F1 in Rust to open the console, then enter client.connect 15.235.23.55:24572 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.