The server's own banner, as it publishes it
Exhibit no. 1,899Acc. 2026.1899
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Rust server · in the archive since 13 September 2026
Online 15.235.181.126:28020 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep12:35 24 Sep12:27 1 Oct18:13 · FW 5 Oct12:50 16 Oct12:29 23 Oct12:29
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:40 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202612:29 UTC6d ago
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct 202612:29 UTC13d ago
- Peak
- 7
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
-
Mon 5 Oct 202612:50 UTC24d ago
- Peak
- 6
- Crowd
- halved by day 6
- Lasted
- 11 days
- Players before
- 2
-
Thu 1 Oct 202618:13 UTC FW28d ago
- Peak
- 10
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 3
-
Thu 24 Sep 202612:27 UTC35d ago
- Peak
- 13
- Crowd
- halved by day 4
- Lasted
- 7.2 days
- Players before
- 0
-
Thu 17 Sep 202612:35 UTC42d ago
- Peak
- 9
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 mean?
These tags from [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod). The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
The Rust Server History lists that feature [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 are: 2x Rust servers: the record and Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
The record
Does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 run smoothly?
Across the last 48 hours it averaged 91 server fps; the low was 58. Buildings, deployables and everything else in the world came to as many as 78,686 entities. Up to 3,192 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 run?
On Linux, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 online, and how reliable is it?
At this moment [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is online. About 20 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 located?
No region tag is published by [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, but its name points to Asia. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 15.235.181.126:28020 as the address.
Wipe log
What does wipe day look like on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
At their busiest, its recent wipes drew an average of 7 players. At 41 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 20% of its recent wipes. By day 6 it fell below half in the wipes where it did not hold.
What is the wipe schedule on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
No next wipe can be predicted: [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 6 days 10 hours ago.
Player record
How does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 rank against other Rust servers?
The last seven days of player hours place [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 at #1,899, among the top 9% of all ranked servers.
How busy is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Against 60 slots, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 records 0 players right now. A seven-day average of 3 players is recorded, with a peak of 10. The busiest hour of the last 48 was 13:00 UTC, averaging 7 players.
Map and rules
What are the rules and settings on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
2x gathering is what the name of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 run?
Seed 1337, size 3,300: such is the procedural map [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
Join record
How do I join [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Enter client.connect 15.235.181.126:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://www.lonesurvivor.online/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.