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Exhibit no. 14,487Acc. 2026.14487
SNF PvE RUST
Rust server, EA · in the archive since 14 October 2026
Offline EA 15.235.160.24:60411 checked 16h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
14 Oct Last seen 14 Oct15:37 15 Oct02:15 18 Oct16:47 19 Oct16:49 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 08:10 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202616:49 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 18 Oct 202616:47 UTC11d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Thu 15 Oct 202602:15 UTC14d ago
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 3.6 days
- Players before
- 0
-
Wed 14 Oct 202615:37 UTC15d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on SNF PvE RUST mean?
You can see the tags SNF PvE RUST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include SNF PvE RUST?
The Rust Server History lists that feature SNF PvE RUST are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server entry
Does SNF PvE RUST run smoothly?
Across the last 48 hours it averaged 128 server fps; the low was 19. Buildings, deployables and everything else in the world came to as many as 100,340 entities. Memory use peaked at 3,205 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does SNF PvE RUST run?
Rust network protocol 2635 and build 168909 is the build SNF PvE RUST runs, on Linux. The protocol must match to join, and Steam handles that update.
Is SNF PvE RUST online, and how reliable is it?
SNF PvE RUST was last seen 16 hours ago and is offline right now. Going by its reported uptime, it restarted about 30 minutes ago. 127 of 168 hours, or 76% of the time, over the last 7 full days. The first sighting by Rust Server History was on 14 October 2026.
Where is SNF PvE RUST located?
With its EA tag, SNF PvE RUST lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 15.235.160.24:60411 as the address.
Wipe log
What does wipe day look like on SNF PvE RUST?
An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on SNF PvE RUST?
SNF PvE RUST wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 10 days 7 hours ago. Its tags carry a monthly wipe schedule.
Population
How does SNF PvE RUST rank against other Rust servers?
SNF PvE RUST takes #463 in Asia on seven-day player hours, with #14,487 overall and a place in the top 65% of all ranked servers.
How busy is SNF PvE RUST?
SNF PvE RUST is offline at present, having last been seen 16 hours ago. The seven-day average stands at 0 players; the peak is 1.
Rules, map
What are the rules and settings on SNF PvE RUST?
The name of SNF PvE RUST carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does SNF PvE RUST run?
A procedural map of size 4,250 with seed 935196562 is what SNF PvE RUST runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join SNF PvE RUST?
Press F1 in Rust to open the console, then enter client.connect 15.235.160.24:60411 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.