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Exhibit no. 15,262Acc. 2026.15262

YiRen'sSever

Rust server · in the archive since 1 October 2026

Offline 15.235.160.220:26084 checked 6d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe26d agoSat 3 Oct, 14:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 15:10 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202614:18 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202619:11 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on YiRen'sSever mean?

You can see the tags YiRen'sSever publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include YiRen'sSever?

These Rust Server History lists include YiRen'sSever: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does YiRen'sSever run?

Rust network protocol 2634 and build 167398 is the build YiRen'sSever runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is YiRen'sSever online, and how reliable is it?

Offline now, YiRen'sSever was last seen 6 days 9 hours ago. Of 168 hours in the last 7 full days, 16 were up: 10% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is YiRen'sSever located?

No region is published by YiRen'sSever. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 15.235.160.220:26084.

Wipe log

What does wipe day look like on YiRen'sSever?

2 players on average was the busiest its recent wipes drew. At 28 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on YiRen'sSever?

The rhythm of YiRen'sSever cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 10 hours ago, the current world is what it runs now.

Player counts

How does YiRen'sSever rank against other Rust servers?

Player hours over the last seven days put YiRen'sSever at #15,262: a place in the top 69% of all ranked servers.

How busy is YiRen'sSever?

No current count exists for YiRen'sSever; it was last seen 6 days 9 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on YiRen'sSever?

No gather rate is stated in the name of YiRen'sSever. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does YiRen'sSever run?

Generated by the game at size 4,000 with seed 1996107046, the map on YiRen'sSever is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join YiRen'sSever?

Entering client.connect 15.235.160.220:26084 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.