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Exhibit no. 15,379Acc. 2026.15379
typical test
Rust server · in the archive since 11 October 2026
Offline 15.204.83.240:20999 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on typical test mean?
These tags from typical test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include typical test?
These Rust Server History lists include typical test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does typical test run?
On Linux, typical test runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.
Is typical test online, and how reliable is it?
Offline now, typical test was last seen 9 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 11 October 2026 is when Rust Server History first saw it.
Where is typical test located?
You will find no region published by typical test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 15.204.83.240:20999.
Wipe record
What is the wipe schedule on typical test?
The rhythm of typical test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 18 days 5 hours ago, the current world is what it runs now.
Player record
How does typical test rank against other Rust servers?
The last seven days of player hours place typical test at #15,379, among the top 70% of all ranked servers.
How busy is typical test?
The last sighting of typical test in the live count was 9 days 8 hours ago; it is offline now.
Rules, map
What are the rules and settings on typical test?
No gather rate is stated in the name of typical test. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does typical test run?
A procedural map of size 1,000 with seed 6738 is what typical test runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join typical test?
Press F1 in Rust to open the console, then enter client.connect 15.204.83.240:20999 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.