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Exhibit no. 3,021Acc. 2026.3021

South Park!

Rust server · in the archive since 18 October 2026

Offline 15.204.68.213:24072 checked 1d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average1peak 7
Rank#3,021top 14%
Last wipe7d agoThu 22 Oct, 01:40 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 22:15 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202601:28 UTC7d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Sun 18 Oct 202604:49 UTC11d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on South Park! mean?

These tags from South Park!, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include South Park!?

The Rust Server History lists that feature South Park! are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does South Park! run smoothly?

Across the last 48 hours it averaged 228 server fps; the low was 228. As many as 22,118 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,397 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does South Park! run?

Rust network protocol 2635 and build 167781 is the build South Park! runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is South Park! online, and how reliable is it?

The record shows South Park! offline at this moment, last seen 46 hours ago. Going by its reported uptime, it restarted about 33 hours ago. 143 of 168 hours, or 85% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.

Where is South Park! located?

You will find no region published by South Park!. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.68.213:24072.

Wipe history

What does wipe day look like on South Park!?

4 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on South Park!?

Its rhythm is not yet clear: too few of South Park!'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 19 hours ago.

Player record

How does South Park! rank against other Rust servers?

Over seven days of player hours, South Park! ranks #3,021, inside the top 14% of all ranked servers.

How busy is South Park!?

The last sighting of South Park! in the live count was 46 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 7. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on South Park!?

No gather rate is stated in the name of South Park!. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does South Park! run?

Generated by the game at size 2,000 with seed 1321801525, the map on South Park! is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join South Park!?

Press F1 in Rust to open the console, then enter client.connect 15.204.68.213:24072 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.