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Exhibit no. 4,593Acc. 2026.4593

Solfire Gardens Rust Server

Rust server, NA · in the archive since 13 September 2026

Online NA 15.204.44.102:60402 checked 8m ago

monthly wipes moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#4,593top 21% · #785 in NA
Last wipe28d agoThu 1 Oct, 18:01 UTC · monthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:01 UTC FW28d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Solfire Gardens Rust Server mean?

The game's server browser reads these tags published by Solfire Gardens Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Solfire Gardens Rust Server?

These Rust Server History lists include Solfire Gardens Rust Server: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Solfire Gardens Rust Server run smoothly?

143 server fps on average over the last 48 hours, never below 113. As many as 111,708 entities were in the world: buildings, deployables and the rest. Up to 4,127 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Solfire Gardens Rust Server run?

The recorded build for Solfire Gardens Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Solfire Gardens Rust Server online, and how reliable is it?

The live count shows Solfire Gardens Rust Server online right now. The uptime it reports puts the last restart at about 5 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Solfire Gardens Rust Server located?

In North America, Solfire Gardens Rust Server lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 15.204.44.102:60402.

Wipe log

What does wipe day look like on Solfire Gardens Rust Server?

At their busiest, its recent wipes drew an average of 5 players. At 32 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Solfire Gardens Rust Server?

Solfire Gardens Rust Server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 28 days ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does Solfire Gardens Rust Server rank against other Rust servers?

Solfire Gardens Rust Server takes #785 in North America on seven-day player hours, with #4,593 overall and a place in the top 21% of all ranked servers.

How busy is Solfire Gardens Rust Server?

0 players are on Solfire Gardens Rust Server at present, from 100 slots. The seven-day average stands at 0 players; the peak is 3. The busiest hour of the last 48 was 01:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on Solfire Gardens Rust Server?

You will not find a gather rate in the name of Solfire Gardens Rust Server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Solfire Gardens Rust Server run?

Generated by the game at size 4,400 with seed 5551515, the map on Solfire Gardens Rust Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Solfire Gardens Rust Server?

Press F1 in Rust to open the console, then enter client.connect 15.204.44.102:60402 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://solfiregardens.com.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.