The server's own banner, as it publishes it
Exhibit no. 2,396Acc. 2026.2396
private test (do not join)
Rust server, NA · in the archive since 13 September 2026
Offline NA 15.204.105.172:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 17 Sep18:05 24 Sep18:04 1 Oct17:56 · FW 8 Oct18:04 15 Oct18:05 22 Oct18:13 5 Nov19:00 · FW 12 Nov18:13 19 Nov18:13 26 Nov18:13 3 Dec19:00 · FW 10 Dec18:13
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 18:55 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202618:13 UTC7d ago
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct 202618:05 UTC14d ago
- Peak
- 14
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 2
-
Thu 8 Oct 202618:04 UTC21d ago
- Peak
- 13
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 2
-
Thu 1 Oct 202617:56 UTC FW28d ago
- Peak
- 9
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 1
-
Thu 24 Sep 202618:04 UTC35d ago
- Peak
- 14
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 2
-
Thu 17 Sep 202618:05 UTC42d ago
- Peak
- 17
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 18:13 UTC
- 20d 20hThu 19 Nov, 18:13 UTC
- 27d 20hThu 26 Nov, 18:13 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 18:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs private test (do not join)?
private test (do not join) and 1 other server we track share a thecouch.lol hostname, so the same operator most likely runs them.
What do the server tags on private test (do not join) mean?
These tags from private test (do not join), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is open to new players here; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America; sc1 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include private test (do not join)?
The Rust Server History lists that feature private test (do not join) are: Rust tutorial servers: the record, Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does private test (do not join) run?
Rust network protocol 2635 and build 168909 is the build private test (do not join) runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is private test (do not join) online, and how reliable is it?
The record shows private test (do not join) offline at this moment, last seen 4 days 3 hours ago. It was up for 82 of 168 hours in the last 7 full days, 49% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is private test (do not join) located?
The NA tag is how private test (do not join) lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 15.204.105.172:28015.
Wipe record
What does wipe day look like on private test (do not join)?
An average peak of 13 players was drawn by its recent wipes. On the latest wipe, 7 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.
What is the wipe schedule on private test (do not join)?
The wipes on private test (do not join) follow a every Thursday at 18:13 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 7 days 3 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.
Player record
How does private test (do not join) rank against other Rust servers?
Seven days of player hours rank private test (do not join) at #2,396, in the top 11% of all ranked servers; within North America it is #383.
How busy is private test (do not join)?
private test (do not join) is offline at present, having last been seen 4 days 3 hours ago. The seven-day average stands at 5 players; the peak is 12.
Rules and settings
What are the rules and settings on private test (do not join)?
You will not find a gather rate in the name of private test (do not join). At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Plugins in use: Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does private test (do not join) run?
A procedural map of size 3,500 with seed 1337 is what private test (do not join) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
How to join
How do I join private test (do not join)?
Enter client.connect 15.204.105.172:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://thecouch.lol is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,^w,^v,NA,^t,gmrust,cs168909,sc1,ts8,^o
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^t
Mods and access
^o
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.