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Exhibit no. 15,986Acc. 2026.15986

acceptance002

Rust server · in the archive since 5 October 2026

Offline 149.88.17.165:28415 checked 24d ago

vanilla
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe25d agoSun 4 Oct, 08:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on acceptance002 mean?

You can see the tags acceptance002 publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include acceptance002?

The Rust Server History lists that feature acceptance002 are: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server entry

Which version of Rust does acceptance002 run?

Rust network protocol 2634 and build 166652 is the build acceptance002 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is acceptance002 online, and how reliable is it?

acceptance002 was last seen 24 days 11 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is acceptance002 located?

No region is published by acceptance002. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 149.88.17.165:28415.

Wipe record

What is the wipe schedule on acceptance002?

Its rhythm is not yet clear: too few of acceptance002's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 8 hours ago its current world was made.

Player record

How does acceptance002 rank against other Rust servers?

Over seven days of player hours, acceptance002 ranks #15,986, inside the top 71% of all ranked servers.

How busy is acceptance002?

The last sighting of acceptance002 in the live count was 24 days 11 hours ago; it is offline now.

Map and rules

What are the rules and settings on acceptance002?

No gather rate is stated in the name of acceptance002. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does acceptance002 run?

A procedural map is what acceptance002 runs; the game generates it.

Joining the server

How do I join acceptance002?

Entering client.connect 149.88.17.165:28415 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.