This server publishes no banner
Exhibit no. 15,921Acc. 2026.15921
RustSkinLab Content Studio
Rust server · in the archive since 2 October 2026
Offline 149.88.110.46:28025 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustSkinLab Content Studio mean?
The game's server browser reads these tags published by RustSkinLab Content Studio: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustSkinLab Content Studio?
The Rust Server History lists that feature RustSkinLab Content Studio are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does RustSkinLab Content Studio run?
Rust network protocol 2634 and build 166494 is the build RustSkinLab Content Studio runs, on Windows. The protocol must match to join, and Steam handles that update.
Is RustSkinLab Content Studio online, and how reliable is it?
The record shows RustSkinLab Content Studio offline at this moment, last seen 26 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 2 October 2026 is when Rust Server History first saw it.
Where is RustSkinLab Content Studio located?
No region is published by RustSkinLab Content Studio. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 149.88.110.46:28025 as the address.
Wipe history
What is the wipe schedule on RustSkinLab Content Studio?
The record holds too few of RustSkinLab Content Studio's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 20 hours ago its current world was made.
Player counts
How does RustSkinLab Content Studio rank against other Rust servers?
Player hours over the last seven days put RustSkinLab Content Studio at #15,921: a place in the top 70% of all ranked servers.
How busy is RustSkinLab Content Studio?
RustSkinLab Content Studio is offline at present, having last been seen 26 days ago.
Rules, map
What are the rules and settings on RustSkinLab Content Studio?
You will not find a gather rate in the name of RustSkinLab Content Studio. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does RustSkinLab Content Studio run?
The game generates the map on RustSkinLab Content Studio, which is procedural.
How to join
How do I join RustSkinLab Content Studio?
Entering client.connect 149.88.110.46:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.