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Exhibit no. 15,391Acc. 2026.15391
Local Test Server
Rust server · in the archive since 18 September 2026
Offline 149.50.208.134:28015 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local Test Server mean?
You can see the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2621 (Protocol): To join, your game has to be on protocol 2621; cs143390 (Build): The game build is 143390; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rfra (Region code): fra is the server's region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local Test Server?
These Rust Server History lists include Local Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Local Test Server run?
On Windows, Local Test Server runs Rust network protocol 2621 and build 143390. The protocol must match to join, and Steam handles that update.
Is Local Test Server online, and how reliable is it?
Local Test Server was last seen 40 days 3 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.
Where is Local Test Server located?
There is no region published by Local Test Server, and its region code is fra. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 149.50.208.134:28015 as the address.
Wipe history
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 253 days 3 hours ago, the current world is what it runs now.
Player counts
How does Local Test Server rank against other Rust servers?
The last seven days of player hours place Local Test Server at #15,391, among the top – of all ranked servers.
How busy is Local Test Server?
No current count exists for Local Test Server; it was last seen 40 days 3 hours ago.
Map and rules
What are the rules and settings on Local Test Server?
No gather rate is stated in the name of Local Test Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does Local Test Server run?
A procedural map is what Local Test Server runs; the game generates it.
Joining the server
How do I join Local Test Server?
Enter client.connect 149.50.208.134:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z
Game
gmrust
mp10
ts8
v2621
cs143390
ptrak
$rfra
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.