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Exhibit no. 15,409Acc. 2026.15409
Rust Newcomers - Local Development
Rust server · in the archive since 23 October 2026
Offline 149.34.245.7:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Newcomers - Local Development mean?
You can see the tags Rust Newcomers - Local Development publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Newcomers - Local Development?
The Rust Server History lists that feature Rust Newcomers - Local Development are: Rust servers for new players and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does Rust Newcomers - Local Development run?
The recorded build for Rust Newcomers - Local Development is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Newcomers - Local Development online, and how reliable is it?
The record shows Rust Newcomers - Local Development offline at this moment, last seen 4 days 11 hours ago. 0 of 96 hours, or 0% of the time, over the last 4 full days. 23 October 2026 is when Rust Server History first saw it.
Where is Rust Newcomers - Local Development located?
You will find no region published by Rust Newcomers - Local Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 149.34.245.7:28015.
Wipe log
What is the wipe schedule on Rust Newcomers - Local Development?
The record holds too few of Rust Newcomers - Local Development's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 4 days 11 hours ago.
Player counts
How does Rust Newcomers - Local Development rank against other Rust servers?
Over seven days of player hours, Rust Newcomers - Local Development ranks #15,409, inside the top 69% of all ranked servers.
How busy is Rust Newcomers - Local Development?
Rust Newcomers - Local Development is offline at present, having last been seen 4 days 11 hours ago. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on Rust Newcomers - Local Development?
No gather rate is stated in the name of Rust Newcomers - Local Development. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Rust Newcomers - Local Development run?
Generated by the game, the map on Rust Newcomers - Local Development is procedural.
Join record
How do I join Rust Newcomers - Local Development?
Entering client.connect 149.34.245.7:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.