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Exhibit no. 11,978Acc. 2026.11978
rustDev
Rust server · in the archive since 26 October 2026
Offline 149.224.103.13:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Last seen 27 Oct01:55
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 03:06 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202601:55 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on rustDev mean?
These tags from rustDev, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include rustDev?
These Rust Server History lists include rustDev: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Which version of Rust does rustDev run?
The recorded build for rustDev is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is rustDev online, and how reliable is it?
rustDev was last seen 45 hours ago and is offline right now. Of 48 hours in the last 2 full days, 3 were up: 6% of the time. 26 October 2026 is when Rust Server History first saw it.
Where is rustDev located?
No region is published by rustDev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 149.224.103.13:28015.
Wipe history
What is the wipe schedule on rustDev?
Its rhythm is not yet clear: too few of rustDev's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 46 hours ago.
Player record
How does rustDev rank against other Rust servers?
The last seven days of player hours place rustDev at #11,978, among the top 54% of all ranked servers.
How busy is rustDev?
rustDev is offline at present, having last been seen 45 hours ago. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 03:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on rustDev?
No gather rate is stated in the name of rustDev. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does rustDev run?
Generated by the game, the map on rustDev is procedural.
How to join
How do I join rustDev?
Entering client.connect 149.224.103.13:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.