Open every day, at every hour Admission free 11,863 servers and 95,518 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,366Acc. 2026.15366

Dogmeat

Rust server · in the archive since 13 September 2026

Offline 149.202.81.2:28023 checked 6d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe14d agoTue 13 Oct, 09:02 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 17:05 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202609:02 UTC14d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 12 Oct 202610:08 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Thu 8 Oct 202611:45 UTC19d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.9 days
    Players before
    1
  4. Sun 4 Oct 202614:07 UTC23d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0
  5. Sun 4 Oct 202606:09 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Sat 19 Sep 202613:56 UTC38d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    14.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Dogmeat mean?

You can see the tags Dogmeat publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Dogmeat?

These Rust Server History lists include Dogmeat: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Dogmeat run?

Rust network protocol 2634 and build 167781 is the build Dogmeat runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Dogmeat online, and how reliable is it?

Offline now, Dogmeat was last seen 6 days ago. Of 168 hours in the last 7 full days, 42 were up: 25% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Dogmeat located?

No region is published by Dogmeat. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 149.202.81.2:28023 as the address.

Wipe history

What does wipe day look like on Dogmeat?

1 players on average was the busiest its recent wipes drew. 33 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 33% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Dogmeat?

There is no next wipe to predict on Dogmeat, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 8 hours ago its current world was made.

Player counts

How does Dogmeat rank against other Rust servers?

Player hours over the last seven days put Dogmeat at #15,366: a place in the top 70% of all ranked servers.

How busy is Dogmeat?

The last sighting of Dogmeat in the live count was 6 days ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Dogmeat?

You will not find a gather rate in the name of Dogmeat. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Dogmeat run?

Generated by the game at size 4,500 with seed 1337, the map on Dogmeat is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Dogmeat?

Entering client.connect 149.202.81.2:28023 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/sARGvnJeVa.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.