Open every day, at every hour Admission free 11,696 servers and 36,352 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 8,712Acc. 2026.8712

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Rust server, EA · in the archive since 27 September 2026

Online EA 148.113.24.99:29029 checked 9m ago

2x biweekly wipes vanillamoddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#8,712top 39% · #438 in EA
Last wipe13d agoThu 15 Oct, 12:33 UTC · biweekly schedule
Next wipe9hThu 29 Oct, 12:33 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:50 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202612:33 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:38 UTC FW27d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    13.7 days
    Players before
    0
  3. Sun 27 Sep 202608:58 UTC31d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 9h. Its biweekly schedule tag · low confidence

9.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 9hThu 29 Oct, 12:33 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 12:33 UTC
  4. 28d 9hThu 26 Nov, 12:33 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 42d 9hThu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?

You can see the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The Rust Server History lists that feature [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server entry

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?

232 server fps on average over the last 48 hours, never below 79. Buildings, deployables and everything else in the world came to as many as 51,321 entities. Memory use peaked at 3,213 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

On Linux, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is listed as online now. Going by its reported uptime, it restarted about 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?

In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 148.113.24.99:29029 as the address.

Wipe history

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The prediction follows its tag, as too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record to confirm its schedule. On Thursday 29 October at 12:33 UTC its next wipe is due. The world it runs now dates from 13 days 14 hours ago. The tags list a wipe schedule of every two weeks.

Player counts

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly takes #438 in Asia on seven-day player hours, with #8,712 overall and a place in the top 39% of all ranked servers.

How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

0 players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at present, from 40 slots. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

You can read a 2x gather rate in the name of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

Generated by the game at size 3,000 with seed 1614537442, the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Enter client.connect 148.113.24.99:29029 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rust.nexnise.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.