The server's own banner, as it publishes it
Exhibit no. 1,067Acc. 2026.1067
[US West] Facepunch 4
Rust server · in the archive since 13 September 2026
Online 148.113.198.14:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:40 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:45 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:40 UTC FW28d ago
- Peak
- 21
- Crowd
- –
- Lasted
- running
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [US West] Facepunch 4?
A playrust.com hostname is published by [US West] Facepunch 4 and by 124 other servers we track, which points to the same operator.
What do the server tags on [US West] Facepunch 4 mean?
You can see the tags [US West] Facepunch 4 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [US West] Facepunch 4?
The Rust Server History lists that feature [US West] Facepunch 4 are: Rust tutorial servers: the record, Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Server entry
Does [US West] Facepunch 4 run smoothly?
231 server fps on average over the last 48 hours, never below 208. As many as 129,617 entities were in the world: buildings, deployables and the rest. Up to 5,559 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [US West] Facepunch 4 run?
The recorded build for [US West] Facepunch 4 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [US West] Facepunch 4 online, and how reliable is it?
The live count shows [US West] Facepunch 4 online right now. Going by its reported uptime, it restarted about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [US West] Facepunch 4 located?
Its name points to North America, though [US West] Facepunch 4 publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 148.113.198.14:28015 as the address.
Wipe history
What does wipe day look like on [US West] Facepunch 4?
At their busiest, its recent wipes drew an average of 21 players. At 43 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on [US West] Facepunch 4?
The force wipe is the only wipe on [US West] Facepunch 4, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 28 days 1 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Population
How does [US West] Facepunch 4 rank against other Rust servers?
The last seven days of player hours place [US West] Facepunch 4 at #1,067, among the top 5% of all ranked servers.
How busy is [US West] Facepunch 4?
Against 350 slots, [US West] Facepunch 4 records 10 players right now. A seven-day average of 8 players is recorded, with a peak of 22. The busiest hour of the last 48 was 23:00 UTC, averaging 12 players.
Rules and settings
What are the rules and settings on [US West] Facepunch 4?
No gather rate is stated in the name of [US West] Facepunch 4. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Rust's in-game Official tab carries this entry. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [US West] Facepunch 4 run?
A procedural map of size 4,500 with seed 664932134 is what [US West] Facepunch 4 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join [US West] Facepunch 4?
Press F1 in Rust to open the console, then enter client.connect 148.113.198.14:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.