The server's own banner, as it publishes it
Exhibit no. 1,364Acc. 2026.1364
[US] Facepunch Staging
Rust server · in the archive since 13 September 2026
Online 148.113.198.13:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 24 Sep11:44 8 Oct07:26 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:10 UTCAll times UTC.
The record of each wipe
-
Thu 8 Oct 202607:26 UTC19d ago
- Peak
- 21
- Crowd
- –
- Lasted
- running
- Players before
- 8
-
Thu 24 Sep 202611:44 UTC33d ago
- Peak
- 33
- Crowd
- halved by day 11
- Lasted
- 13.8 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence
Coming wipes
- 9d 3hThu 5 Nov, 19:00 UTCFW
- 37d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [US] Facepunch Staging mean?
You can see the tags [US] Facepunch Staging publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169289 (Build): This server runs game build 169289; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [US] Facepunch Staging?
The Rust Server History lists that feature [US] Facepunch Staging are: Official Rust servers: the record, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
The record
Does [US] Facepunch Staging run smoothly?
Averaged over the last 48 hours: 190 server fps, with 151 the lowest. As many as 123,000 entities were in the world: buildings, deployables and the rest. Up to 3,616 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [US] Facepunch Staging run?
Rust network protocol 2635 and build 169289 is the build [US] Facepunch Staging runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is [US] Facepunch Staging online, and how reliable is it?
[US] Facepunch Staging is listed as online now. Going by its reported uptime, it restarted about 4 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [US] Facepunch Staging located?
The name of [US] Facepunch Staging points to North America, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 148.113.198.13:28015.
Wipe record
What does wipe day look like on [US] Facepunch Staging?
An average peak of 27 players was drawn by its recent wipes. 35 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 11 the crowd fell to below half when it did not hold.
What is the wipe schedule on [US] Facepunch Staging?
[US] Facepunch Staging wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 33 days 3 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Player counts
How does [US] Facepunch Staging rank against other Rust servers?
The last seven days of player hours place [US] Facepunch Staging at #1,364, among the top 6% of all ranked servers.
How busy is [US] Facepunch Staging?
Of its 250 slots, [US] Facepunch Staging currently has 2 filled. The seven-day average stands at 5 players; the peak is 15. The busiest hour of the last 48 was 03:00 UTC, averaging 9 players.
Map and rules
What are the rules and settings on [US] Facepunch Staging?
You will not find a gather rate in the name of [US] Facepunch Staging. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. It appears in Rust's Official tab in game. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does [US] Facepunch Staging run?
A procedural map of size 4,300 with seed 280505286 is what [US] Facepunch Staging runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join [US] Facepunch Staging?
Enter client.connect 148.113.198.13:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs169289,ts8
On Rust Server History
Game
gmrust
mp250
ts8
v2635
cs169289
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.