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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,800Acc. 2026.6800

[GER] PVE | Rust in Peace | Event u. Testserver

Rust server, EU · in the archive since 13 September 2026

Offline EU 147.93.162.127:28015 checked 1d ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#6,800top 31% · #1964 in EU
Last wipe27d agoThu 1 Oct, 18:27 UTC · monthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 00:10 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202614:30 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 20 Oct 202607:18 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Thu 8 Oct 202613:16 UTC20d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    11.8 days
    Players before
    1
  4. Mon 5 Oct 202600:21 UTC23d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.5 days
    Players before
    0
  5. Sat 3 Oct 202605:28 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  6. Fri 2 Oct 202608:42 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  7. Thu 1 Oct 202615:16 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Wed 30 Sep 202619:19 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  9. Wed 30 Sep 202607:45 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  10. Tue 29 Sep 202622:54 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
Open the archive box: 5 earlier wipes
  1. Tue 29 Sep 202615:21 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  2. Tue 29 Sep 202609:16 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Mon 28 Sep 202616:58 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  4. Mon 28 Sep 202608:11 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Sun 27 Sep 202615:33 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304020:0021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [GER] PVE | Rust in Peace | Event u. Testserver mean?

You can see the tags [GER] PVE | Rust in Peace | Event u. Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [GER] PVE | Rust in Peace | Event u. Testserver?

The Rust Server History lists that feature [GER] PVE | Rust in Peace | Event u. Testserver are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does [GER] PVE | Rust in Peace | Event u. Testserver run smoothly?

11 server fps on average over the last 48 hours, never below 7. As many as 182,428 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,880 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [GER] PVE | Rust in Peace | Event u. Testserver run?

The recorded build for [GER] PVE | Rust in Peace | Event u. Testserver is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [GER] PVE | Rust in Peace | Event u. Testserver online, and how reliable is it?

[GER] PVE | Rust in Peace | Event u. Testserver was last seen 43 hours ago and is offline right now. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 130 were up: 77% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [GER] PVE | Rust in Peace | Event u. Testserver located?

With its EU tag, [GER] PVE | Rust in Peace | Event u. Testserver lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 147.93.162.127:28015.

Wipe log

What does wipe day look like on [GER] PVE | Rust in Peace | Event u. Testserver?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [GER] PVE | Rust in Peace | Event u. Testserver?

The force wipe is the only wipe on [GER] PVE | Rust in Peace | Event u. Testserver, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 1 hours ago. The tags list a monthly wipe schedule.

Player record

How does [GER] PVE | Rust in Peace | Event u. Testserver rank against other Rust servers?

Seven days of player hours rank [GER] PVE | Rust in Peace | Event u. Testserver at #6,800, in the top 31% of all ranked servers; within Europe it is #1,964.

How busy is [GER] PVE | Rust in Peace | Event u. Testserver?

No current count exists for [GER] PVE | Rust in Peace | Event u. Testserver; it was last seen 43 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on [GER] PVE | Rust in Peace | Event u. Testserver?

No gather rate is stated in the name of [GER] PVE | Rust in Peace | Event u. Testserver. The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [GER] PVE | Rust in Peace | Event u. Testserver run?

Generated by the game at size 4,500 with seed 1337, the map on [GER] PVE | Rust in Peace | Event u. Testserver is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join [GER] PVE | Rust in Peace | Event u. Testserver?

Entering client.connect 147.93.162.127:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rustinpeace.de.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.