The server's own banner, as it publishes it
Exhibit no. 15,854Acc. 2026.15854
In Rust we trust
Rust server · in the archive since 13 September 2026
Offline 147.93.160.205:28915 checked 20d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on In Rust we trust mean?
These tags from In Rust we trust, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include In Rust we trust?
These Rust Server History lists include In Rust we trust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does In Rust we trust run?
The recorded build for In Rust we trust is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.
Is In Rust we trust online, and how reliable is it?
Offline now, In Rust we trust was last seen 20 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is In Rust we trust located?
You will find no region published by In Rust we trust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 147.93.160.205:28915.
Wipe log
What is the wipe schedule on In Rust we trust?
The rhythm of In Rust we trust cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 50 days 10 hours ago, the current world is what it runs now.
Population
How does In Rust we trust rank against other Rust servers?
Player hours over the last seven days put In Rust we trust at #15,854: a place in the top 72% of all ranked servers.
How busy is In Rust we trust?
No current count exists for In Rust we trust; it was last seen 20 days 8 hours ago.
Rules and settings
What are the rules and settings on In Rust we trust?
No gather rate is stated in the name of In Rust we trust. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.
Which map does In Rust we trust run?
Seed 1700359132, size 1,500: such is the procedural map In Rust we trust runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join In Rust we trust?
Entering client.connect 147.93.160.205:28915 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.