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Exhibit no. 14,327Acc. 2026.14327
Test Server
Rust server · in the archive since 21 September 2026
Offline 147.45.170.79:28015 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Test Server mean?
The game's server browser reads these tags published by Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Test Server?
These Rust Server History lists include Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does Test Server run?
On Windows, Test Server runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.
Is Test Server online, and how reliable is it?
Offline now, Test Server was last seen 36 days 11 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 21 September 2026.
Where is Test Server located?
You will find no region published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 147.45.170.79:28015.
Wipe record
What is the wipe schedule on Test Server?
The rhythm of Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 36 days 14 hours ago, the current world is what it runs now.
Population
How does Test Server rank against other Rust servers?
Player hours over the last seven days put Test Server at #14,327: a place in the top 62% of all ranked servers.
How busy is Test Server?
The last sighting of Test Server in the live count was 36 days 11 hours ago; it is offline now.
Map and rules
What are the rules and settings on Test Server?
No gather rate is stated in the name of Test Server. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does Test Server run?
A procedural map is what Test Server runs; the game generates it.
Joining the server
How do I join Test Server?
Press F1 in Rust to open the console, then enter client.connect 147.45.170.79:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp30
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.