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Exhibit no. 5,288Acc. 2026.5288

ServerTEST12

Rust server · in the archive since 22 October 2026

Offline 147.45.152.99:28015 checked 9h ago

moddedoxide
To visit
Players now 1/ 20
5% full
7-day average1peak 1
Rank#5,288top 24%
Last wipe5d agoThu 22 Oct, 14:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0007:0012:0014:0007:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerTEST12 mean?

You can see the tags ServerTEST12 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerTEST12?

These Rust Server History lists include ServerTEST12: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does ServerTEST12 run?

The recorded build for ServerTEST12 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is ServerTEST12 online, and how reliable is it?

The record shows ServerTEST12 offline at this moment, last seen 9 hours ago. 35 of 96 hours, or 36% of the time, over the last 4 full days. 22 October 2026 is when Rust Server History first saw it.

Where is ServerTEST12 located?

You will find no region published by ServerTEST12. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 147.45.152.99:28015.

Wipe record

What is the wipe schedule on ServerTEST12?

The record holds too few of ServerTEST12's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 5 hours ago, the current world is what it runs now.

Population

How does ServerTEST12 rank against other Rust servers?

Player hours over the last seven days put ServerTEST12 at #5,288: a place in the top 24% of all ranked servers.

How busy is ServerTEST12?

ServerTEST12 is offline at present, having last been seen 9 hours ago. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 05:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on ServerTEST12?

No gather rate is stated in the name of ServerTEST12. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does ServerTEST12 run?

A procedural map is what ServerTEST12 runs; the game generates it.

Join record

How do I join ServerTEST12?

Press F1 in Rust to open the console, then enter client.connect 147.45.152.99:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.